Prototype V1.1


#TEXAS RED - UPDATE v1.1: THE SLIGHTLY LESS BUGGY BUGPOCALYPSE

Fellow survivors of the apocalypse, I’ve dragged myself through the radioactive mud to bring you the first update to Texas Red’s barely functioning wasteland. Here’s what’s changed in my desperate attempt to make this game resemble something playable: What’s New in v1.1:

Enhanced Lighting System: I’ve adjusted how darkness works, so you can now see slightly more of the horror before it eats you Tactical Torch Mounting: Your torch is now attached directly to your gun, because in this apocalypse I’ve finally figured out duct tape Actual Enemies: Real enemy models have been implemented with basic animations and navigation systems (they might actually find you now instead of walking into walls) Parameter Tweaks: Various numbers have been changed in the code that hopefully make the game better and not worse

The world is still in ruins, Texas Red still has nothing left to lose, and I still have no idea what the actual story is - but now you can see it all a bit better while slightly more competent enemies try to hunt you.

Follow the fires. Reach the cross. Question your life choices. Texas Red v1.1: Now with 17% fewer game-breaking bugs!

Files

TexasRed(PrototypeV1.1).zip 183 MB
Feb 24, 2025

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